Creating User Flows for Mixed Reality

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The rules for mixed reality content creation are still in flux. This is an exciting time to be working in mixed reality because there isn’t a standard way of designing yet. Once more content is created, the audience for mixed reality will grow, and we’ll be able to see which designs work and which don’t. Working as a group named Team HoloGlass, my teammates and I designed and developed a holographic artist portfolio for the Microsoft HoloLens. Our portfolio allows users to interact with 3D holographic artwork by placing the artwork in the real-world environment, adjusting its size, and rotating…
Creating User Flows for Mixed Reality